Techniconica - The Mech Combat Card Game

The Mech Combat Card Game

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Doomsday Missile Part Card

Doomsday Missile

Buy this premium Techniconica Part Card today and add it to your Techniconica collection.

Each card is printed on thick card stock and should last a long time and serve you well in your Mech battles and beyond!

Each Card represents a single piece of a Mech and each card does a specific job for your Mech. Power Plants generate power, Cockpits house your pilots, Weapons are used to fight with and Locomotors are used to give your Mechs mobility.

This part is a Weapon type card and is used to attack other Mechs with and hopefully deal some damage to them. Afterall, without a weapon, a Mech is little more than a moving target to be attacked and destroyed with impunity.

This particular Part Card has a Weight (WE) of 2, a Power Consumption (PC) of 0 as well an Armour (AR) rating of 1 and a Damage Threshold (DT) of 0. For a view a detailed breakdown of this cards stats, click here.


Game Stats

StatValue
Armour
1
Damage Output
2
Damage Threshold
4
Penetration
6
Weight
2
Special RulesLimited Ammo (1), Inaccurate,
Haywire, Heavy Ordnance

Part Background

Overview

The Doomsday Missile uses electronic warfare to destroy enemy Mechs by overloading electrical circuitry. When they strike, they unleash a large EMP blast across a broad EM spectrum designed to fry circuits and overload power supplies.

Each missile is a miracle of engineering, featuring extensive tracking and navigation systems to get the missile into the optimum place to strike at the enemy Mech, ensuring full effectiveness despite enemy counter-shielding and possible counter-measures.

The payload itself has no explosive nature and does no real damage of it's own, although the sheer impact of the missile hitting has been known to destroy lightly-armoured targets.

Technical Specs

Armour Thickness120.9mm
Effective Armour Thickness210mm
Height0.84m
Length3.1745m
Weight3,630kg
Width0.84m

Advantages & Disadvantages

  • Damage Threshold (4)
  • Penetration (6)
  • Weight (2)
  • Minimal Armour (1)
  • Damage Output (2)

Part Rankings

Most Frightening27th
Offensive Weapon27th
Survivability3rd