Shard Cannon Part Card
This is a premium Techniconica Part Card which will enable you to play the game of Techniconica or expand your existing collection of Part.
Each card is printed on thick card stock and should, with care, last a long time and serve you well in your battles!
Each Card represents a single piece of a Mech and each card does a specific job for your Mech. Power Plants generate power, Cockpits house the pilot, Weapons are used to fight with and Locomotors are used to give your Mechs mobility.
This part is a Weapon type card and is used to attack other Mechs with and hopefully deal some damage to them. Afterall, without a weapon, a Mech is little more than a moving target to be attacked and destroyed with impunity.
This part has a Weight of 3, a Power Consumption of 2 as well an Armour rating of 2 and a Damage Threshold of 2. For a view a detailed breakdown of the cards stats, click here.
Part Advantages & Disadvantages
- Power Consumption (2)
- Damage Output (4)
- Weight (3)
- Armour (2)
- Minimal Damage Threshold (1)
- Penetration (2)
|Effective Armour Thickness||290mm|
|Estimated Credit Cost||2,174kr|
|Rate Fire||160 rds/min|
Originally designed as a crowd suppression system - the Shard Cannon fires a hail of razor-sharp metal flechettes at the enemy at a tremendous rates of fire.
Individually, each flechette lacks the penetration power of traditional shells, but when multiple strike an enemy in lightning quick succession, the total penetration power increases rapidly with each successive hit at the same point.
However, for this effect to work, it needs a slightly longer "lead up" time - the pilot must keep the shard cannon aimed at the same spot for longer for the penetrative effect to take full effect.