Mech-Carried Railgun Part Card
This is a premium Techniconica Part Card which will enable you to play the game of Techniconica or expand your existing collection of Part.
Each card is printed on thick card stock and should, with care, last a long time and serve you well in your battles!
Each Card represents a single piece of a Mech and each card does a specific job for your Mech. Power Plants generate power, Cockpits house the pilot, Weapons are used to fight with and Locomotors are used to give your Mechs mobility.
This part is a Weapon type card and is used to attack other Mechs with and hopefully deal some damage to them. Afterall, without a weapon, a Mech is little more than a moving target to be attacked and destroyed with impunity.
This part has a Weight of 2, a Power Consumption of 6 as well an Armour rating of 3 and a Damage Threshold of 6. For a view a detailed breakdown of the cards stats, click here.
Part Advantages & Disadvantages
- Armour (3)
- Penetration (5)
- Damage Output (5)
- Weight (2)
- Power Consumption (6)
- Minimal Damage Threshold (1)
Game Stats
Part Type | Weapon |
Armour | 3 |
Damage Output | 5 |
Damage Threshold | 1 |
Power Consumption | 6 |
Penetration | 5 |
Weight | 2 |
Special Rules | Armour Piercing |
Technical Specifications
Armour Thickness | 348.2mm |
Effective Armour Thickness | 480mm |
Estimated Credit Cost | 43,674kr |
Power Consumption | 260.5kw/sec |
Weight | 3,420kg |
Part Artwork

Background
Overview
The first Mech carried Railgun currently on the market – this beast features internal power generators to provide enough raw power to energize the triple interleaved magnetic coils which fire the projectile at hyper-sonic speeds.
The weapon itself is bulky and heavy, owing to the additional power needs that are offset by the internal power generators, but also to the internal heat shielding required to keep the weapon from turning white-hot during firing.