Techniconica - The Mech Combat Card Game

The Mech Combat Card Game

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Mech-Carried Railgun Part Card

Mech-Carried Railgun

Buy this premium Techniconica Part Card today and add it to your Techniconica collection.

Each card is printed on thick card stock and should last a long time and serve you well in your Mech battles and beyond!

Each Card represents a single piece of a Mech and each card does a specific job for your Mech. Power Plants generate power, Cockpits house your pilots, Weapons are used to fight with and Locomotors are used to give your Mechs mobility.

This part is a Weapon type card and is used to attack other Mechs with and hopefully deal some damage to them. Afterall, without a weapon, a Mech is little more than a moving target to be attacked and destroyed with impunity.

This particular Part Card has a Weight (WE) of 2, a Power Consumption (PC) of 6 as well an Armour (AR) rating of 3 and a Damage Threshold (DT) of 6. For a view a detailed breakdown of this cards stats, click here.

Game Stats

Damage Output
Damage Threshold
Power Consumption
Special RulesArmour Piercing

Part Background


The first Mech carried Railgun currently on the market – this beast features internal power generators to provide enough raw power to energize the triple interleaved magnetic coils which fire the projectile at hyper-sonic speeds.

The weapon itself is bulky and heavy, owing to the additional power needs that are offset by the internal power generators, but also to the internal heat shielding required to keep the weapon from turning white-hot during firing.

Technical Specs

Armour Thickness348.2mm
Effective Armour Thickness480mm
Power Consumption260.5kw/sec

Advantages & Disadvantages

  • Armour (3)
  • Penetration (5)
  • Damage Output (5)
  • Weight (2)
  • Power Consumption (6)
  • Minimal Damage Threshold (1)

Part Rankings

Most Frightening23rd
Offensive Weapon22nd