Laser Lance Part Card
This is a premium Techniconica Part Card which will enable you to play the game of Techniconica or expand your existing collection of Part.
Each card is printed on thick card stock and should, with care, last a long time and serve you well in your battles!
Each Card represents a single piece of a Mech and each card does a specific job for your Mech. Power Plants generate power, Cockpits house the pilot, Weapons are used to fight with and Locomotors are used to give your Mechs mobility.
This part is a Weapon type card and is used to attack other Mechs with and hopefully deal some damage to them. Afterall, without a weapon, a Mech is little more than a moving target to be attacked and destroyed with impunity.
This part has a Weight of 2, a Power Consumption of 2 as well an Armour rating of 2 and a Damage Threshold of 2. For a view a detailed breakdown of the cards stats, click here.
Part Advantages & Disadvantages
- Weight (2)
- Power Consumption (2)
- Armour (2)
- Damage Threshold (2)
- Penetration (3)
- Damage Output (3)
Game Stats
Part Type | Weapon |
Armour | 2 |
Damage Output | 3 |
Damage Threshold | 2 |
Power Consumption | 2 |
Penetration | 3 |
Weight | 2 |
Special Rules | None |
Technical Specifications
Armour Thickness | 239.5mm |
Effective Armour Thickness | 290mm |
Effective Range | 2.9kg |
Estimated Credit Cost | 70,161kr |
Height | 4.76m |
Length | 0.624m |
Maximum Range | 4.78m/sec |
Muzzle Velocity | 1,101m/sec |
Power Consumption | 60.9kw/sec |
Rate Fire | 30 rds/min |
Weight | 5,381kg |
Width | 0.649m |
Part Artwork

Background
Operation
The Laser Lance fires a beam of light that rapidly heats up the target in a fraction of a second. This extreme temperature difference causes severe stress on the target and can rupture armour.
The laser lance itself requires no ammo beside a constant power supply and the rate of fire is only limited to the speed at which the internal capacitors can be recharged and the thermal cool down of the focusing crystals within the tubular barrel.