Techniconica - The Mech Combat Card Game

The Mech Combat Card Game

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Heavy Autocannon Part Card

Heavy Autocannon
You cannot presently buy this card

Buy this premium Techniconica Part Card today and add it to your Techniconica collection.

Each card is printed on thick card stock and should last a long time and serve you well in your Mech battles and beyond!

Each Card represents a single piece of a Mech and each card does a specific job for your Mech. Power Plants generate power, Cockpits house your pilots, Weapons are used to fight with and Locomotors are used to give your Mechs mobility.

This part is a Weapon type card and is used to attack other Mechs with and hopefully deal some damage to them. Afterall, without a weapon, a Mech is little more than a moving target to be attacked and destroyed with impunity.

This particular Part Card has a Weight (WE) of 3, a Power Consumption (PC) of 1 as well an Armour (AR) rating of 3 and a Damage Threshold (DT) of 1. For a view a detailed breakdown of this cards stats, click here.

Game Stats

Damage Output
Damage Threshold
Power Consumption
Special RulesArmour Piercing

Part Background

Operation & Usage

The heavy autocannon is chambered for the larger Naxon class round which is available in a multitude of different types. Each type has a unique purpose and these range from high thermal armour piercing rounds through to high explosive anti-infantry rounds and specialised anti-tank sabot rounds.

The auto cannon itself is highly accurate and has a range of several kilometres and is capable of single fire and three round bursts.

The get the most from this weapon, Mech Pilots often install secondary targeting computers and firing solution resolving GPU's alongside their Heavy Autocannon, allowing it to not only fire directly, but be employed in an indirect fire role as well.

Technical Specs

Armour Thickness351.7mm
Effective Armour Thickness430mm
Effective Range1.98kg
Maximum Range3.268m/sec
Muzzle Velocity1,277m/sec
Power Consumption42kw/sec
Rate Fire18 rds/min

Advantages & Disadvantages

  • Minimal Power Consumption (1)
  • Armour (3)
  • Damage Threshold (4)
  • Penetration (4)
  • Damage Output (5)
  • Weight (3)

Part Rankings

Most Frightening19th
Offensive Weapon18th