Techniconica - The Mech Combat Card Game

The Mech Combat Card Game

+44 (0)1274 985905     
View Your Cart

0 items

£0.00

Heat Lance Part Card

Heat Lance

This is a premium Techniconica Part Card which will enable you to play the game of Techniconica or expand your existing collection of Part.

Each card is printed on thick card stock and should, with care, last a long time and serve you well in your battles!

Each Card represents a single piece of a Mech and each card does a specific job for your Mech. Power Plants generate power, Cockpits house the pilot, Weapons are used to fight with and Locomotors are used to give your Mechs mobility.

This part is a Weapon type card and is used to attack other Mechs with and hopefully deal some damage to them. Afterall, without a weapon, a Mech is little more than a moving target to be attacked and destroyed with impunity.

This part has a Weight of 1, a Power Consumption of 4 as well an Armour rating of 2 and a Damage Threshold of 4. For a view a detailed breakdown of the cards stats, click here.


Part Advantages & Disadvantages

  • Minimal Weight (1)
  • Penetration (5)
  • Power Consumption (4)
  • Armour (2)
  • Damage Threshold (2)
  • Damage Output (3)

Game Stats

Part TypeWeapon
Armour
2
Damage Output
3
Damage Threshold
2
Power Consumption
4
Penetration
5
Weight
1
Special Rules

None

Technical Specifications

Armour Thickness234.9mm
Effective Armour Thickness350mm
Effective Range1.9kg
Estimated Credit Cost49,789kr
Height0.7425m
Length0.7425m
Maximum Range2.99m/sec
Muzzle Velocity1,471m/sec
Power Consumption144.7kw/sec
Rate Fire5 rds/min
Weight768kg
Width3.149m

Part Artwork

Background

History

The Heat Lance was is an experimental weapon which uses sub-atomic phase alteration technology to cause a massive increase in temperature on the targeted enemy Mech. Few things can cause such a traumatic temperature increase that the Heat Lance is capable of.

Usage

The Heat Lance uses sub-atomic phase transitions to create a traumatic temperature increase in the target - the heat lance literally melts it's way through enemy armour and Mechs with ease.

However, the Heat Lance requires a constrant stream of power to feed the high energy requirements of this weapon.

Ammo

Ammo is of little consequence to the Heat Lance - it uses energy from the Mech's power generators to power the weapon system.