EverShot Shotgun Part Card
This is a premium Techniconica Part Card which will enable you to play the game of Techniconica or expand your existing collection of Part.
Each card is printed on thick card stock and should, with care, last a long time and serve you well in your battles!
Each Card represents a single piece of a Mech and each card does a specific job for your Mech. Power Plants generate power, Cockpits house the pilot, Weapons are used to fight with and Locomotors are used to give your Mechs mobility.
This part is a Weapon type card and is used to attack other Mechs with and hopefully deal some damage to them. Afterall, without a weapon, a Mech is little more than a moving target to be attacked and destroyed with impunity.
This part has a Weight of 2, a Power Consumption of 1 as well an Armour rating of 3 and a Damage Threshold of 1. For a view a detailed breakdown of the cards stats, click here.
Part Advantages & Disadvantages
- Minimal Power Consumption (1)
- Armour (3)
- Damage Threshold (3)
- Damage Output (4)
- Weight (2)
- Minimal Penetration (1)
|Effective Armour Thickness||450mm|
|Estimated Credit Cost||23,364kr|
|Rate Fire||12 rds/min|
The EverShot Shotgun is a modern marvel - it fires slugs made from refined carbon nano-tubes to create deadly shells - which have deadly consequences to enemy Mechs as they penetrate armour with relative ease.
The relatively short range of the EverShot Shotgun means that it needs to get relatively close to the enemy to cause maximum damage.
The EverShot Shotgun uses carbon nano-tube ammo which can be produced in sufficient quantites in small nano-forges which come with the weapon - which takes pure carbon and re-constitutes it into the nano-tubes required for the weapon to fully function. Since carbon is abundant, the supply of ammo shouldn't dwindle as long as the user has power.