Disord Pattern Power Generator Part Card
Buy this premium Techniconica Part Card today and add it to your Techniconica collection.
Each card is printed on thick card stock and should last a long time and serve you well in your Mech battles and beyond!
Each Card represents a single piece of a Mech and each card does a specific job for your Mech. Power Plants generate power, Cockpits house your pilots, Weapons are used to fight with and Locomotors are used to give your Mechs mobility.
This part is a Power Plant type card and it is the power plants which power the Mechs on the battlefield. Some are petrol guzzling internal combustion engines, others are hydro-powered fuel cells and some of the higher end are miniaturised nuclear and fission reactors..
This particular Part Card has a Weight (WE) of 2, a Power Consumption (PC) of 0 as well an Armour (AR) rating of 3 and a Damage Threshold (DT) of 0. For a view a detailed breakdown of this cards stats, click here.
No special rules
The small, Disord Pattern power generator uses fission material to generate heat which in turn power miniature steam generators which turn the heat into electrical energy for the Mech to consume.
Few can doubt the efficiency of the Disord Pattern, they are cheap to run given a suitable supply of fission-able material and easy to build and diagnose out in the field when they do break down.
Often employed by long range patrols due to their ease of maintenance and their long running nature, they use relatively low amounts of fuel for their energy output. Disord Pattern are also much sought after by pirates in the western deserts for much of the same reason, where they can pilfer the fuel rods from passing courier trains as and when required.
|Effective Armour Thickness||490mm|
|Peak Power Output||434.9kw/sec|
Advantages & Disadvantages
- Armour (3)
- Damage Threshold (3)
- Weight (2)
- Power Output (10)