Techniconica - The Mech Combat Card Game

The Mech Combat Card Game

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Anti-Grav Pod Part Card

Anti-Grav Pod

This is a premium Techniconica Part Card which will enable you to play the game of Techniconica or expand your existing collection of Part.

Each card is printed on thick card stock and should, with care, last a long time and serve you well in your battles!

Each Card represents a single piece of a Mech and each card does a specific job for your Mech. Power Plants generate power, Cockpits house the pilot, Weapons are used to fight with and Locomotors are used to give your Mechs mobility.

This part is a Locomotor type card and they form the means that a Mech is able to move around the battlefield. Faster locomotors typically are lighter armoured and less able to carry heavier Mechs whereas heavier duty Locomotors can carry more, but are slower on the battlefield..

This part has a Weight of 0, a Power Consumption of 3 as well an Armour rating of 2 and a Damage Threshold of 3. For a view a detailed breakdown of the cards stats, click here.


Part Advantages & Disadvantages

  • Damage Threshold (3)
  • Speed (4)
  • Power Consumption (3)
  • Armour (2)
  • Maximum Weight (12)

Part Rankings

Survivability11th
Defensive Locomotor7th

Game Stats

Part TypeLocomotor
Armour
2
Damage Threshold
3
Maximum Weight
12
Power Consumption
3
Speed
4
Special RulesTurbo-Booster

Technical Specifications

Armour Thickness234.7mm
Effective Armour Thickness310mm
Estimated Credit Cost33,334kr
Height1.9585m
Length0.894m
Maximum Weight32,677kg
Power Consumption128.8kw/sec
Top Speed61.3kph
Top Speed [Over Rough]30kph
Width7.369m

Part Artwork

Background

Overview

The Anti-Grav Pod utilises a series of small anti-grav pods commonly found on space-born service Mechs to keep the Mech airborne and highly mobile.

Each anti-grav motor features numerous redundancies, allowing for full operation even if over half of the motors are disabled or destroyed, maintaining a large margin for safety.

The draw back is that the motors draw a fair amount of power and the unit itself could do with more armour, but later generations should be able to solve these drawbacks.