Techniconica - The Mech Combat Card Game

The Mech Combat Card Game

View Your Cart

0 items

£0.00

[Login] | [Register]

The New Population System

Date Published: Thursday 24th Sep 2015 Main Category: Background

Since we started, we've been looking at ways to create a believable world, we wanted to give you guys all the little details about the settlements and Districts populating the Techniconica world.

At the same time, we wanted the settlements themselves to have "organic" growth - something we couldn't really do without having an more realistic population simulation that could move around the world. To this end, we spent a few days creating a sub-system to track the population of Technniconica at any given time which runs around the clock, tracking the populace as they move around, marry, have children and ultimately die.

To do that, our subsystem tracked each and every individual on Techniconica, year to year, assigning new babies a random sex and tracked their movements as settlements were established and people flocked to them and then have children.

The system is rather simple - each year we iterated over every alive human on Techniconica and then randomly "roll" for their chances of survival (some years are certainly more lethal than others - particular during times of plagues & war ;-)). If there were of the correct age and gender, they may also spawn children, which were also tracked in the same way. We built the system to be as simple as possible (to be easily computed) but granular enough to allow us to see where people are going.

This allowed us to build up a plethora of statistics as well as track individuals through their life journeys and will be making that data available as we build the tools to extract and exploit it all this data.

So watch this space for updated population data!

Article Tags: Site NewsBehind The ScenesBackground


Some Other Blog Posts

The 4th Card Release Has Arrived!

Posted on Wed, 20th Apr 2016

We have just released the 4th wave of Techniconica cards, so why not have a look at them below?.

Read Article


Tips & Tacticas: Choosing Pilots

Posted on Thu, 21st Jan 2016

Pilots are an important part of your Mechs - they are the gutsy guys and gals whom pilot your Mechs in battle and their experience, abilities and skills are represented by Pilot cards.

Read Article



Missiles Everywhere

Posted on Tue, 22nd Mar 2016

We're about to release 4 new weapon cards for your Mechs which are all one-use missiles which are:Seeker MissileBombardier MissileMech Carried Tactical NukeDoomsday MissileLimited UsesMissiles, as their name implies, are carried large munitions intended to be used and expelled on the enemy, and as such, are one-use items - if you hit, your going to d

Read Article


Evolution of the Techniconica Cards

Posted on Tue, 27th May 2014

Since we started developing the game, the cards themselves have undergone a number of revisions, amendments and changes to make it through to the final versions you see here.

Read Article



Rules Rewrite

Posted on Wed, 25th Mar 2015

We are in the process of re-writing the rules.

Read Article


Next Wave Incoming

Posted on Tue, 23rd Aug 2016

It's all gone quiet on here, but we aren't dead! We've been very busy behind the scenes, I can assure you!We're currently developing the next wave of Mech parts - including a bumper crop of new Armour pieces and various new Support items.

Read Article