Techniconica - The Mech Combat Card Game

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The New Population System

Date Published: Thursday 24th Sep 2015 Main Category: Background

Since we started, we've been looking at ways to create a believable world, we wanted to give you guys all the little details about the settlements and Districts populating the Techniconica world.

At the same time, we wanted the settlements themselves to have "organic" growth - something we couldn't really do without having an more realistic population simulation that could move around the world. To this end, we spent a few days creating a sub-system to track the population of Technniconica at any given time which runs around the clock, tracking the populace as they move around, marry, have children and ultimately die.

To do that, our subsystem tracked each and every individual on Techniconica, year to year, assigning new babies a random sex and tracked their movements as settlements were established and people flocked to them and then have children.

The system is rather simple - each year we iterated over every alive human on Techniconica and then randomly "roll" for their chances of survival (some years are certainly more lethal than others - particular during times of plagues & war ;-)). If there were of the correct age and gender, they may also spawn children, which were also tracked in the same way. We built the system to be as simple as possible (to be easily computed) but granular enough to allow us to see where people are going.

This allowed us to build up a plethora of statistics as well as track individuals through their life journeys and will be making that data available as we build the tools to extract and exploit it all this data.

So watch this space for updated population data!

Article Tags: Site NewsBehind The ScenesBackground


Some Other Blog Posts

The 'Big Eight' Logos Redrawn

Posted on Mon, 1st Jun 2015

We've recently redone the old District logos to update them - this was because the old logos were looking a little.

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New District Aerial Views

Posted on Mon, 29th Feb 2016

We have created aerial views of the Big Eight Districts which you can see in their full glory below.

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Part Modifications

Posted on Thu, 12th May 2016

This time around, we want to look at part modifications! Part modifications, or mods, as they are known around here directly modify the parts they attach to.

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Quick Guide Mech Construction

Posted on Thu, 21st Apr 2016

Building Mechs from the cards you have can be challenging to new players getting to grips with the rules and the game itself.

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Glimpse At District Raglor

Posted on Thu, 9th Jul 2015

We've added new artwork to the Raglor District showing you the outside of the District itself to give you guys an idea of how the two towers of District Raglor look (at least from a distance).

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Fiction Re-Write

Posted on Thu, 26th Jun 2014

We are in the process of expanding, improving and re-writing the Techniconica.

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