Techniconica - The Mech Combat Card Game

The Mech Combat Card Game

+44 (0)1274 985905     
View Your Cart

0 items

£0.00

Rules Rewrite

Date Published: Wednesday 25th Mar 2015 Main Category: Rules

We are in the process of re-writing the rules. This isn't to change any rules, just to try to clarify the rules a little bit more and to make them easier to understand (we hope!).

We have made one amendment though, we have removed the rules for glancing hits. They weren't particularly clear to begin with and they caused more problems then they were worth and they slowed the game down.

Let us know how we did when we have finished.

Article Tags: RulesBehind The Scenes


Some Other Blog Posts

Glimpse At District Raglor

Posted on Thu, 9th Jul 2015

We've added new artwork to the Raglor District showing you the outside of the District itself to give you guys an idea of how the two towers of District Raglor look (at least from a distance).

Read Article


The Pilot Quandry

Posted on Tue, 27th May 2014

For a long while now, I've considered the quandary represented by the pilot cards and game balance.

Read Article



Mech Types

Posted on Thu, 21st Apr 2016

Here is a list of Mech Types you may find in Techniconica.

Read Article


Tips & Tacticas: Pilots Morale

Posted on Thu, 21st Jan 2016

Pilot Morale is important in Techniconica as it directly affects your chances of winning (or loosing).

Read Article



The 'Big Eight' Logos Redrawn

Posted on Mon, 1st Jun 2015

We've recently redone the old District logos to update them - this was because the old logos were looking a little.

Read Article


General Tips Tricks

Posted on Thu, 21st Apr 2016

Here is our list of recommendations for starting players:Consider your strategy based on what your opponent has brought to the table - have they left you a potential weak spot you can exploit? Learn to evaluate your enemies and target the weakest cards first.

Read Article