Techniconica - The Mech Combat Card Game

The Mech Combat Card Game

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Rules Rewrite

Date Published: Wednesday 25th Mar 2015 Main Category: Rules

We are in the process of re-writing the rules. This isn't to change any rules, just to try to clarify the rules a little bit more and to make them easier to understand (we hope!).

We have made one amendment though, we have removed the rules for glancing hits. They weren't particularly clear to begin with and they caused more problems then they were worth and they slowed the game down.

Let us know how we did when we have finished.

Article Tags: RulesBehind The Scenes


Some Other Blog Posts

Save With Our Shop Points

Posted on Mon, 23rd May 2016

You can now save even more on your Techniconica purchases by saving points that you earn by buying from our shop.

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Crafting New Cards

Posted on Wed, 27th Apr 2016

I’ve been meaning to write this blog post for a long while now and as you can see, I’ve gotten around to it… finally.

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3rd Card Release Now Live

Posted on Thu, 27th Aug 2015

We're in the process of releasing the new 3rd wave of Mech cards.

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The New Population System

Posted on Thu, 24th Sep 2015

Since we started, we've been looking at ways to create a believable world, we wanted to give you guys all the little details about the settlements and Districts populating the Techniconica world.

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Posted on Wed, 1st Jul 2015

We've created a brand new Mech Builder for you guys to use and enjoy.

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Why Re-Rolls?

Posted on Fri, 27th Jun 2014

When we introduced pilot Re-Rolls (RR) stat as we wanted the make choosing your Pilots slightly more difficult and give you another consideration - as before the only thing you could really review were their Accuracy - which was pretty easy and straight forward - you just used the most Accurate Pilot and that was that.

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