Techniconica - The Mech Combat Card Game

The Mech Combat Card Game

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Rules Rewrite

Date Published: Wednesday 25th Mar 2015 Main Category: Rules

We are in the process of re-writing the rules. This isn't to change any rules, just to try to clarify the rules a little bit more and to make them easier to understand (we hope!).

We have made one amendment though, we have removed the rules for glancing hits. They weren't particularly clear to begin with and they caused more problems then they were worth and they slowed the game down.

Let us know how we did when we have finished.

Article Tags: RulesBehind The Scenes


Some Other Blog Posts

The Pilot Quandry

Posted on Tue, 27th May 2014

For a long while now, I've considered the quandary represented by the pilot cards and game balance.

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Designing The Game Rules

Posted on Tue, 27th May 2014

Techniconica is designed to be fast to play and be easily picked up and played by players whilst offering a depth of play.

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Missiles Everywhere

Posted on Tue, 22nd Mar 2016

We're about to release 4 new weapon cards for your Mechs which are all one-use missiles which are:Seeker MissileBombardier MissileMech Carried Tactical NukeDoomsday MissileLimited UsesMissiles, as their name implies, are carried large munitions intended to be used and expelled on the enemy, and as such, are one-use items - if you hit, your going to d

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Next Wave Incoming

Posted on Tue, 23rd Aug 2016

It's all gone quiet on here, but we aren't dead! We've been very busy behind the scenes, I can assure you!We're currently developing the next wave of Mech parts - including a bumper crop of new Armour pieces and various new Support items.

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Revamped Credit Article

Posted on Tue, 28th Jun 2016

We've revamped the credit article in the Universe section of our website.

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Quick Guide Mech Construction

Posted on Thu, 21st Apr 2016

Building Mechs from the cards you have can be challenging to new players getting to grips with the rules and the game itself.

Read Article