Techniconica - The Mech Combat Card Game

The Mech Combat Card Game

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Mech Types

Date Published: Thursday 21st Apr 2016 Main Category: Tips & Tacticas

Here is a list of Mech Types you may find in Techniconica. You may also encounter hybrids which exhibit the benefits and drawbacks of a few of these types.

Recon

Recon Mechs are a specialist support Mech, which use pin point precision weaponry to bring death and destruction on the enemy by providing accurate targeting data for the other Mechs. They are virtually useless in one on one combats.

Recommended Equipment: Fast Locomotor, Laser Designator

Recommended Actions: Activate [Laser Designator]

Advantages: Boosts the effectiveness of other Mechs involved in the battle.

Disadvantages: Fairly defenceless in a stand up fight - relies on light, weak weaponry and speed

Assault

Assault Mechs are used to get into the enemies ranks and disrupt the enemy whilst punishing them from up close.

Example Mechs: Tigersabre

Recommended Equipment: Fast Locomotor, close combat weapon, Stealth Field

Recommended Actions: Charge!

Advantages: can tackle most other Mechs in combat, fairly speedy and agile

Disadvantages: Relies on combat, lacks any longer range punch

Sniper

These Mechs utilise long range weaponry to bring about accurate, deadly fire on the enemy, using pin point shots to bring down the enemy by targeting their weakest points.

Example Mechs: Cobra Sniper, Sniper Wolf

Recommended Equipment: Sniper rifle, targetting matrix

Recommended Actions: Aim, Shoot

Advantages: Can use distance as a key defence, longer range firepower

Disadvantages: Can be vulnerable to Assault Mechs, not very mobile and especially vulnerable to Support Mechs.

Support

Support Mechs are the heavy hitters in the Mech world, with heavy armour - they are slow and lumbering brutes with excessive amount of weaponry.

Example Mechs: Phalanx Giant

Recommended Equipment: Heavy Locomotor, lots of armour and lots of weapons

Recommended Actions: Shoot & Shoot again

Advantages: Ideally packs a variety of weapons for any situation, has strong armour

Disadvantages: Relies solely on heavy armour for defence and not very mobile.

Article Tags: Tips & TacticasRules


Some Other Blog Posts

Next Wave Incoming

Posted on Tue, 23rd Aug 2016

It's all gone quiet on here, but we aren't dead! We've been very busy behind the scenes, I can assure you!We're currently developing the next wave of Mech parts - including a bumper crop of new Armour pieces and various new Support items.

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Missiles Everywhere

Posted on Tue, 22nd Mar 2016

We're about to release 4 new weapon cards for your Mechs which are all one-use missiles which are:Seeker MissileBombardier MissileMech Carried Tactical NukeDoomsday MissileLimited UsesMissiles, as their name implies, are carried large munitions intended to be used and expelled on the enemy, and as such, are one-use items - if you hit, your going to d

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The 4th Card Release Has Arrived!

Posted on Wed, 20th Apr 2016

We have just released the 4th wave of Techniconica cards, so why not have a look at them below?.

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New District Aerial Views

Posted on Mon, 29th Feb 2016

We have created aerial views of the Big Eight Districts which you can see in their full glory below.

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Designing The Game Rules

Posted on Tue, 27th May 2014

Techniconica is designed to be fast to play and be easily picked up and played by players whilst offering a depth of play.

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Crafting New Cards

Posted on Wed, 27th Apr 2016

I’ve been meaning to write this blog post for a long while now and as you can see, I’ve gotten around to it… finally.

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