Techniconica - The Mech Combat Card Game

The Mech Combat Card Game

+44 (0)1274 985905     
View Your Cart

0 items


Evolution of the Techniconica Cards

Date Published: Tuesday 27th May 2014 Main Category: Behind The Scenes

Since we started developing the game, the cards themselves have undergone a number of revisions, amendments and changes to make it through to the final versions you see here.

Aside from the obvious changes to individual cards (like increasing/decreasing stats etc), the cards started out as little more than old business cards we had lying around with scribbled down stats on them.

Play Test Cards

These allowed us to rapidly make changes to the rules & play test them cheaply without having to have the expense of creating individual card artwork and getting them printed. We could just change the values as necessary on the cards without worrying about getting them recreated.

Our initial play tests allowed us to spot one potential drawback to the rules as they were originally envisioned - you couldn't see the stats on the cards when you attached another card to it.

This lead to a slightly different version of the cards being created. These cards had the stats down the left-hand side and the name at the top as well as all the vital information being moved to the top and to the left of the card.

This alteration allowed us to "attach" a card and still see the important stats on the cards (see below).


With the play tests cards, we got to work creating the artwork for the cards - it took a while to get the look of the cards.

We went through numerous versions of each card's individual artworks - eventually turning to the ones on the cards now.

Visual Update

After a while, we decided we weren't entirely happy with the art direction for the game and re-developed the site's visuals, but we were stuck with card artwork that didn't match the site (as the two had matched before with steel textures, and yellow and black chevrons). At this point, we also changed the visual appearance of the rulebook as well so it matched the website.

We then decided to re-draw the card backgrounds (keeping the same basic template or layout on the cards) but merely making them match the visual look of the website (which you can see below).

Article Tags: Behind The Scenes

Some Other Blog Posts

Tips & Tacticas: Choosing Pilots

Posted on Thu, 21st Jan 2016

Pilots are an important part of your Mechs - they are the gutsy guys and gals whom pilot your Mechs in battle and their experience, abilities and skills are represented by Pilot cards.

Read Article

Support Parts

Posted on Fri, 27th May 2016

Support parts are additional attached parts that provide boosts to the parts they are attached to.

Read Article

Glimpse At District Raglor

Posted on Thu, 9th Jul 2015

We've added new artwork to the Raglor District showing you the outside of the District itself to give you guys an idea of how the two towers of District Raglor look (at least from a distance).

Read Article

The 'Big Eight' Logos Redrawn

Posted on Mon, 1st Jun 2015

We've recently redone the old District logos to update them - this was because the old logos were looking a little.

Read Article

New Special Rules

Posted on Tue, 27th May 2014

We have expanded the special rules section of the Rulebook today (as well as this site).

Read Article

Why Re-Rolls?

Posted on Fri, 27th Jun 2014

When we introduced pilot Re-Rolls (RR) stat as we wanted the make choosing your Pilots slightly more difficult and give you another consideration - as before the only thing you could really review were their Accuracy - which was pretty easy and straight forward - you just used the most Accurate Pilot and that was that.

Read Article