Techniconica - The Mech Combat Card Game

The Mech Combat Card Game

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Players:
2+
Time:
5+ min
Ages:
7+

Techniconica - The Mech Combat Card Game

Techniconica is a combat card game where you take command of one or more mechanised robotic fighting machines (or Mechs for short) as you attempt to defeat your opponents Mech(s).

This game sees you, the player, take control of one or more Mechs and using the rules found here, you can fight battles against other teams of Mechs controlled by other players until only a single player remains!

The games rules are to be simple, quick to learn and designed so that it is quick to play!


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Latest Blog Posts

Tips Tactica Weapons

Weapons make any Mech a real threat to the opposition – for without them, your Mech is little more than a target to be picked off at the enemies leisure.


Next Wave Incoming

It's all gone quiet on here, but we aren't dead! We've been very busy behind the scenes, I can assure you!We're currently developing the next wave of Mech parts - including a bumper crop of new Armour pieces and various new Support items.


Revamped Credit Article

We've revamped the credit article in the Universe section of our website.




Part In Focus:-


Card StatValue
Weight2
Power Consumption2
Armour2
Damage Threshold2
Penetration4
Damage Output3

Vull Lance

History

The original Vull Lance was an invention of the enigmatic Esmand Vull whom first grew the first focusing crystals used by the weapon to focus the high powered lasers employed in the weapon.

Originally intended as an industrial mining cutter, the Vull Lance quickly became "re-purposed" as a weapon during the First War, leading to its widespread adoption as a weapon - it's usage was more prominent in around surrounding mining colonies where they were made available in larger quantities.

Method of Operation

The technologically advanced Vull Lance uses artificially grown crystals to focus and amplify focused light energy into a cohesive beam capable of causing rapid heat transfer from weapon to target. The thermal changes causes extensive damage to the target.

The only downside is that the weapon gradually uses effectiveness due to impurities in the focusing crystals - these impurities gradually become more and more apparent, leading to a less than perfect beam over time.



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