Techniconica - The Mech Combat Card Game

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District Hooorain

There is little known about the ruling caste of Hooorain because they do not communicate openly with outsiders.


There is little known about the ruling caste of Hooorain because they do not communicate openly with outsiders. What little is known has been gleaned through numerous intermediaries and official emissaries tasked with speaking only on specific topics deemed appropriate by the ruling caste.

The ruling caste are a shadowy ruling body of unknown number but their rulings can be felt across the length and breadth of the District.

What is known though is that the Hooorainian ruling caste considers themselves to be above the common worker caste to the extent that they surround themselves with heavily armed, masked bodyguards when forced to leave their segregated area and enter communal areas of the District.


The culture of Hooorain is highly xenophobic of outsiders whom they term "Outcasters" in their native dialect. They treat anyone not born within the armoured walls of Hooorain with open and undisguised distrust and with such low regard that it makes trading virtually impossible without a trusted third party becoming involved. Such third-parties are needed to advocate for the outcaster(s) in any trade negotiation - and even then, the trades are often one-sided in the favour of the Hooorainian merchant. Most of the time, the advocates often charge a percentage of the trade value as additional fees levied to cover any loss in reputation for vouching for them.


The District is entirely self-sufficient to the point that its internal economic output can only be guessed at. They do not openly share information with those outside their District and their economic situation can only be inferred from the few reports coming from Prain operatives whom have managed to infiltrate the District and ingratiate themselves with the populace.

Law Enforcement

The society as whole is anathema to outcasters, as it is them who are blamed first should something untoward happen and any outcaster foolish enough to be around when their enforcers arrive are quickly made the scapegoats of and punished far more harshly than any Hooorainian would have been for the same crime.

Thankfully, immediate expulsion from the District is the usual punishment metered out to outcasters for many minor infractions whether this is done peacefully or forcefully. Unforunately for the major offences such as murder, even if substantial evidence exists to the contrary, outcasters typically face a death sentence at the hands of outcaster enforcers, often without the due trial or process mandated by Hooorianian law.

Industrial Infrastructure

The Hooorainians are reticent to speak about their District and what little information is available was gleaned through Prainian operatives placed there countless generations before so that they can ingratiate themselves within the community at large, but even then, they quickly become distrustful of their former masters.

What is known though is that they can produce enough material, food and resources internally to provide for twice the population of Hooorain. Whatever they are doing with the surplus production, no information can be uncovered and only wild theories are offered.

The Language of the Hooorain

The official language of District Hooorain isn't the common tongue of other Techniconica citizens because the long isolation that Hooorain forced upon it's people have allowed them to develop their own language, one which Outcasters find confusing, if not downright devious.

The actual language itself is based loosely from Technic, the official language of Techniconica, but has been warped so much that it no longer shares any real common words and the sentence structure is often completely alien to non- Hooorainians.

The only reliable translators for the Hoorainian primary tongue dwell within District Prain - many of whom have an affinity for District Hooorain because the language is so difficult to decipher, Prain high-ranking officials sometimes use the language to pass coded communications between themselves, knowing that even if the code was cracked, the message itself will probably be less than useful to the cracker.

Nearly all Hooorainians can speak the common tongue, Technic but there are a few enclaves within the District that refuse to even learn the common tongue at all - for they see no need to sully themselves with communication with Outcasters and the number of these "extremists" is growing with every passing generation as the gap between the District and the wider world continues to grow.

District Statistics

Current Population172,137
Population Growth Ratio18.428 (1742.8% increase)
Settlement Land Area5,026.5482km2
Population Density34.2456 pop/km
Male/Female Ratio0.9639 m/f ratio

Population Growth


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Related Timeline

Mining of the Moon BeginsY2023

Several prospective companies launch exploratory probes to start mining operations on the moon and later Mars. The first companies eventually fail in their ventures, although it does path the way for many of the key technologies needed for future space travel.

The Resource Crisis EruptsY2029

Faced with dwindling natural resources, nation turns upon nation and vast areas erupt into bloodshed as armies are unleashed against neighbors in a bid to secure the last remaining natural resources.

Widespread famine devastates the remaining survivors, and nuclear weapons are used against overly aggressive and oppressive nations.

First Mechs CreatedY2033

The first Mechanised Environmental Constructs are created in with a view to their eventual usage in outer space to effect repairs and upgrades on the generation ships being constructed in the orbital docks. They take several key technologies found in the generational ships and the previous moon mining missions and improve upon them until such point that the technologies for sustainable life support, oxygen generation and power generation becomes small and portable enough to fit inside the cockpits of the newly developed Mechs.

Construction Begins On The Generational ShipsY2045

Construction begins on the first of several multiple generation ships intended to allow mankind to colonise other planets. Several key technologies are incorporated into the Generational Ships which are taken directly from the 1st generation of Mechs such as anti-grav plating, efficient power generation, multi-fuel generators and carbon-scrubber technology.

Civil BreakdownY2094

The world's nations break down into independent city-states. Hundreds of thousands are rendered destitute and thousands more die from the collapse of existing infrastructure.

Work continues on the Generational Ships by those with sufficient wealth and/or power to continue to pour resources into space.

The Great Migration BeginsY2138

Many thousands of intergalactic settlers are sent out across the galaxy in colossal generational ships. It is estimated that they will take several hundred generations to reach their assigned destinations.

The world that would become known as Techniconica is one such destination.

Techniconica ColonisedY4127

The first colonists make planetfall on Techniconica. They establish the colony which would later become known as Distrct Frandor.

Several hundred isolated groups strike out across Techniconica in a bid to earn their own place on the new world.

Hooorain ColonisedY4133

Several hundred colonists settle in the Hooorain valley after being exiled from Oran.

They quickly prosper due to the rich natural resources found there. They manage to acquire several powerful shield generators from Raglor.

The Great War BeginsY4148.232

War engulfs the city-states as they finally declare war formally on each other. The more affluent city-states survive the great war, protected as they are but city-wide powered fields and armies of armoured vehicles.

Minor use of nuclear weaponry takes place amongst the most affluent Districts, although it is limited to a few, minor exchanges.

The Great War EndsY4149.011

A vast portion of the population are either dead or slowly dying, the war itself burns itself out with most of the major parties losing interest in the war after the initial bout of hostilities. Isolated pockets of hostilities continue for some time afterwards, but are limited to localised guerrilla warfare or intercontinental missile exchanges which achieve little effect.

The Spears of War Treaty SignedY4151.264

Governess Raglor urges all Districts to curtail their nuclear arsenals, imposing strict penalties on all Districts if they do not disarm and threats of annexation if they didn't dismantle any nuclear weapons above 1KT in power.

After several months of bargaining and continual political manoeuvring (and several successful assassinations), the Treaty is signed by all Districts and all nuclear warheads above 1KT are dismantled or rendered useless.

The Governess is heralded as a saviour of peace by the general populace, and her popularity increases with the general population, but the District rulers vowed revenge for forcing their hands through less than savoury means.

Callixian Senate OverthrownY4156

The Senate of District Callixis is briefly thrown into dissarray for twenty days whilst local Enforcers deal with sudden riots caused by a drastic tax policy change instigated by the Senate. Senate begins holding regular meetings with increased security as a direct result after the riots are quashed and those responsible for instigating them are quietly "dealt with".

Strumm Bay MassacreY4257.341

Refugees from District Raglor, fleeing the plague are killed by Hooorain enforcers after they attempted to breach the city walls using stolen mining demo charges.

Victus Pox Plague EruptsY4259

A viriluent strain of Victus Pox rages across Techniconica, spread by traders going District to District.

Several thousand people died and many thousands were left with permanent scarring to their lungs, throats and lips from the acidic bile that the virus caused.

The Pox was eventually stopped through vaccinations of all non-effected citizens and strict containment and quarantine of afflicted areas of Districts for a period of 2 weeks whilst the Pox ran it's course and entered it's non-contagious stages.

Arch Inquisitor RisesY4263

The Arch Inquisitor of Hooorain gains public support after a series of brutal purging of several criminal gangs operating within the District and out in the bordering lands. The Arch Inquisitor is eventually killed by a syndicate of organised criminals warlords after twelve relatively peaceful weeks.

The title of the Arch Inquisitor dies out of favour with the populace, except in times of states of drastic emergency in the Hooorain District.

The First Great AuditY4268

At the command of the ruling Electorate of District Raglor and the behest of the Governor, a mass population audit is conducted. Estimated accuracy of 95.45% achieved.

Estimated population sits at 1.6M.

Barranx Artillery ExchangeY4345

District Sheran & District Hooorain exchange artillery fire across the Barranx desert range.

Licksis Lorach is BornY4352

The one that will become known as the Outcast Son by District Raglor. He eventually settles in District Hooorain despite their normal hostility toward Outcasters.

The Savage Flu EruptsY4372

A particularly virulent strain of flu erupts out across Techniconica. It kills several hundred people in a few days. Many believe that the virus was man-made due to the speed of the outbreak and that it erupted in several places at once. No District or group claims responsibility if it was.

Hooorain Formally Declares War With SheranY4379

Believed to be over property rights over Skullgone Valley.