Missile Phalanx Part Card
This is a premium Techniconica Part Card which will enable you to play the game of Techniconica or expand your existing collection of Part.
Each card is printed on thick card stock and should, with care, last a long time and serve you well in your battles!
Each Card represents a single piece of a Mech and each card does a specific job for your Mech. Power Plants generate power, Cockpits house the pilot, Weapons are used to fight with and Locomotors are used to give your Mechs mobility.
This part is a Weapon type card and is used to attack other Mechs with and hopefully deal some damage to them. Afterall, without a weapon, a Mech is little more than a moving target to be attacked and destroyed with impunity.
This part has a Weight of 4, a Power Consumption of 2 as well an Armour rating of 2 and a Damage Threshold of 2. For a view a detailed breakdown of the cards stats, click here.
Part Advantages & Disadvantages
- Power Consumption (2)
- Damage Threshold (3)
- Penetration (3)
- Weight (4)
- Armour (2)
- Damage Output (2)
|Special Rules||Missile Defender,|
Limited Ammo (4)
|Effective Armour Thickness||280mm|
|Estimated Credit Cost||66,375kr|
The Missile Phalanx, or simply the Missile Destroyer, is a small defensive autonomous anti-missile turret fitted with 4 radar-seeking missiles.
Completely autonomous by nature, the Missile Destroyer is capable of tracking up to twelve missiles and automatically calculates their trajectories and chances of hitting the Mech they are attached to. Once they have determined that the Mech is under direct threat, they launch a counter-missile radar-seeking missile of their own which are designed to effectively eliminate the threat to the Mech.
However, the Missile Destroyer not only provides missile defence, it can also be used offensively by slaving the missiles to the Mech's fire control systems, allowing them to be use independently of the turret itself.