Techniconica - The Mech Combat Card Game

The Mech Combat Card Game

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Tips & Tacticas: Choosing Pilots

Date Published: Thursday 21st Jan 2016Main Category: Tips & Tacticas

Pilots are an important part of your Mechs - they are the gutsy guys and gals whom pilot your Mechs in battle and their experience, abilities and skills are represented by Pilot cards.

Pilot's have 4 stats to consider when choosing which ones to field in your Mechs and these stats are:

We have discussed Pilot Morale in a different article, found here - the purpose of this tip and tactica article are to focus on Accuracy & Re-Rolls.

Accuracy

Accuracy is the measure of how skilled your pilot is at getting accurate fire on the enemy and how good they are at placing themselves to get the optimum shot. It also reflects their coolness in battle - anyone can learn to fire a Mechs' weaponry accurately, but only the very best can do so when the bullets actually start to fly!

Accuracy ranges from 1 to 10 and you'll certainly want a Pilot with a high Accuracy to improve your chances of getting good solid hits on the enemy. Remember that Accuracy is counter-acted by the enemy Locomotor speed, so you'll want to aim for an Accuracy that is higher than your typicaly opponent's Speed.

Re-Rolls

Re-Rolls typically counter-balance with Accuracy - a pilot with a higher Accuracy will typically have a lower Re-Roll than one with a lower Accuracy. Re-Rolls are just that though - they represent the raw luck of the individual, karma or destiny of the Pilot and they allow you to re-roll the dice when making Evasion rolls, Attack rolls or Bottle tests.

When to use your Re-Rolls is an article unto itself and will have to wait for another day, but suffice to say, Re-Rolls are definitely useful to have up your sleeve!

Pilot Special Rules

A few key Special Rules to look out for are given below:

Article Tags: Tips & Tacticas


Some Other Blog Posts

Rules Rewrite

Posted on Wed, 25th Mar 2015

We are in the process of re-writing the rules.

Read Article


Why Re-Rolls?

Posted on Fri, 27th Jun 2014

When we introduced pilot Re-Rolls (RR) stat as we wanted the make choosing your Pilots slightly more difficult and give you another consideration - as before the only thing you could really review were their Accuracy - which was pretty easy and straight forward - you just used the most Accurate Pilot and that was that.

Read Article



The 'Big Eight' Logos Redrawn

Posted on Mon, 1st Jun 2015

We've recently redone the old District logos to update them - this was because the old logos were looking a little.

Read Article


Evolution of the Techniconica Cards

Posted on Tue, 27th May 2014

Since we started developing the game, the cards themselves have undergone a number of revisions, amendments and changes to make it through to the final versions you see here.

Read Article



The 4th Card Release Has Arrived!

Posted on Wed, 20th Apr 2016

We have just released the 4th wave of Techniconica cards, so why not have a look at them below?.

Read Article


Fiction Re-Write

Posted on Thu, 26th Jun 2014

We are in the process of expanding, improving and re-writing the Techniconica.

Read Article